Deep in the far wilds of rural Ohio, a young Parker Hamilton emerged from the corn (and soybean) fields as an amoeba with thumbs. Playing and coding games helped her mind and physical form take shape, fostering a fascination with queer, abstract horror - and a desire to learn and touch everything. Since moving to Chicago, she has spent the last several years collaborating with others in a variety of mediums including interactive museum installations and indie video games. At DreadXP, utilizing her experiences in development, QA, and production, she helps ensure the health of the teams and their projects by defining timelines to create the best experience for players and developers possible.